
I think there may be a trend toward non-iPhone platforms such as Android.

What do you predict will be the most important trends in 2010? The apps in general that stood out for me were some of the astronomy apps like Star Walk.

The apps that I continuously use are never game apps, so I can't really think of one that stood out. I think I'm like most app buyers in that I get an app and play it for 10 minutes and then that's the end of it. What was your favourite mobile game of 2009? This was, of course, a result of the aforementioned flooding and over-saturation of the App Store. I think really the most significant event was the serious decline in our sales compared with 2008. What was the most significant event for Pangea? It represented Apple's dominance in the app market, and the over-flooding of the App Store marketplace. I suppose from a simply philosophical stand, Apple's App Store hitting 100,000 apps was probably it, since it represented a much larger picture. I don't know if anything truly spectacular happened in 2009, at least compared with 2008.

Pocket Gamer: What was the most significant event of 2009?īrian Greenstone: Hmm. In 2009, it released Enigmo 2, Nanosaur 2 and Otto Matic: Alien Invasion! among others. With a track record in Mac development Pangea Software was one of the first game developers for iPhone releasing popular titles such as Cro-Mag Rally and Enigmo.
#Enigmo 2 pangea full
You can see the full list of our end of year interviews here. As the year draws to an end, it's time to look back at what happened in the world of mobile gaming during 2009.Įqually, the lessons of history are useless without a future to demonstration what we've learnt, so as well as asking various notables about their view on the past 12 months, we're also getting them to look ahead to 2010.
